Mechanoids

HUNTER-KILLER (HK-X)

HK-TX_-_Huy_Mai_Van.png
HK-TX_-_Huy_Mai_Van.png

HUNTER-KILLER (HK-X)

$9.00

Medium non-sentient amorphous mechanoid (9d6)

Liquid metal shapechanging assassins.

STR 15 (5d6) AGI 21 (6d6) END 15 (5d6)
INT 15 (5d6) LOG 15 (5d6) WIL 15 (5d6)
CHA 15 (5d6) LUC 1 (1d6) REP 15 (5d6)

MELEE DEFENCE 36
RANGED DEFENCE 27
MENTAL DEFENCE 18
VITAL DEFENCE 27

HEALTH 54 (regen 1d6)
SOAK 9; VULN 1d6 electricity, 2d6 ion
IMMUNE Sick, Fatigued

INITIATIVE 9d6
PERCEPTION 7d6
SPEED 9; CLIMB 5; JUMP 42'/15'
CARRY 300lb (max lift 750lb)

REACH 5-ft
ACTIONS 2

Morphed weapon 9d6 (5d6+5 slashing or piercing damage)
Pistol 9d6 (3d6 ballistic damage; range 14)

Skills rifles 8 (3d6), pistols 8 (3d6), computers 8 (3d6), hardy 8 (3d6), tactics 8 (3d6), brawling 6 (3d6), bluffing 10 (4d6), acting 10 (4d6)
Gear laser rifle or portable pulse cannon

Shapechanger. The HK-X is able to change shape to adopt any appearance, although its size must remain medium. It has full programming protocols for acting and bluffing, and can also manifest simple melee weapons.

Integrated scanner. Hunter-killers have scanners integrated into their audio/visual sensors. This means that they are always considered to be using a scanner.

Designated target. Hunter-killers can be programmed to destroy a specific target.  They will not stop until that target is destroyed. With full databanks of the target's weaknesses, the hunter-killer ignores any SOAK that the target possesses. Programming a hunter-killer in this way takes one day. The HK-TX can maintain a datafile of up to 10 targets.

Add To Cart